Charged orbs drift in and pile up. When your charge is full, tap the field to fire an arc — it rips through every orb in reach, and each one detonates its neighbours.
A tight cluster makes a screen-wide chain. Wait for density to score big — but if the field packs past the limit, it overloads.
tap / click detonate P pause
OVERLOAD
0
PAUSED
press P to resume
One tap when charged. The arc chains through any orbs within reach of each other — herd them into clusters and the chain explodes in length. Longer chains score exponentially and clear the field, buying you room. Charge refills over time; pick your moment.